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    From imperative C64 programming to functional-reactive style
    Robert J. Brotherus
    • Feb 6
    • 13 min

    From imperative C64 programming to functional-reactive style

    Comparing the programming style of my 1987 Commodore 64 Basic Roulette-game to a modern functional-reactive re-implementation with...
    88 views0 comments
    Ruletti re-born after 34 years
    Robert J. Brotherus
    • Sep 9, 2021
    • 7 min

    Ruletti re-born after 34 years

    I re-created my small Commodore 64 game with modern technologies to get a stunning reminder of how much the available technologies have...
    142 views0 comments
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